- Státusz Lezárva
- % kész
- Hibajegy típusa Bug Report
- Kategória Classes → Death Knight
- Felhasználó hozzárendelése Senki
- Rendszer All
- Súlyosság alacsony
- Prioritás Normál
- Jelentett változat 1.0
- Esedékesség határozatlan
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Esedékesség időpontja
határozatlan
- Szavazatok
- Privát
FS#37206 - Death grip
- Death grip 49576 visual pull is missing (talking about this one, especially the beam https://youtu.be/R_bPPH6Hpdw?t=67 )
- The movement animation (not the beam, but the on that is currently working) should not show up if the target cannot be gripped. For example, grip a dummy, it should not show where it would have placed the dummy, because the dummy can not move. THIS STILL NEEDS A GOOD SOURCE OF INFO.
- Death grip should place the enemy in front of the caster, in melee range. Currently the enemy is placed too far in front, out of melee range.
- NPC’s should be forced to attack the caster, however when deathgripping Wild Mature Swine ID 42859 it idles for a second and then moves back to his original position.