- Státusz Lezárva
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- Hibajegy típusa Bug Report
- Kategória Dungeons/Raid → Warlords of Draenor → Highmaul
- Felhasználó hozzárendelése Senki
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- Jelentett változat 1.0
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FS#46964 - Vul'gor
Tested on Normal
- Vul’gor 80048
can be CC-d and if you CC him he bugs out and won’t move/attack/use spells. - If you aim Earth Breaker in a way that it goes into the elevator the add spawns under the boss not at the end of the visual effect.
* Earth Breaker 162271 sometimes summons 2 Smoldering Stoneguard 80051 adds instead of 1.
* The Earth Breaker visual effect before the spell happens and the spell effect after it is cast doesn’t line up.
* Smoldering Stoneguard can be CC-d.
* The Bladespire Sorcerer 81224 adds get summoned too late, currently its at 50% and 25%. It should be around 65-66% and 31-33%(?) not sure about the exact %.
* Bladespire Sorcerer they don’t move when you interrupt them. (03.09) Edit.: hasn’t been fixed, interrupting Flame Bolt doesn’t make them move.
* Bladespire Sorcerer can be CC-d.(03.09) Edit.: knock back immunity still missing.
* (03.09) Edit.: Bladespire Sorcerer → Searing Armor now sometimes falls off Vul’gor without killing the Sorcerers. Also not every Sorcerer casts the spell. This worked properly before.
* Bladespire Sorcerer → Molten Bomb 161634 only leaves fire on the ground if it hits a player when it lands.
The Bladespire Sorcerer 81224 adds get summoned too late, currently its at 50% and 25%. It should be around 65-66% and 31-33%(?) not sure about the exact %.
I've meleed him on blizz to get %, can i get some confirmation about that? maybe it changed at some point?
The Bladespire Sorcerer 81224 adds get summoned too late, currently its at 50% and 25%. It should be around 65-66% and 31-33%(?) not sure about the exact %.
– we've addressed this on discord already
The desynchronization of visuals in 162271 is probably client-side thing, i suspect the root transform of a model is just slightly rotated? It only happens on the vulgor model, ive asked other developers if they have even slightest idea how to approach this issue
The elevator issue will require chris to patch-up maps in highmaul, ill talk with him later about this
No matter what i do, i cannot reproduce 'Earth Breaker 162271 sometimes summons 2 Smoldering Stoneguard 80051 adds instead of 1.'
everything else should be fixed
leaving this issue open for now as a reminder for myself to let chris know about vmaps
A new issue has cropped up in the fight. After the 2nd set of Bladespire Sorcerers and after the shield drops. Vul'gor will just idle in the middle of the room.
Should be fixed
Can you also check the earthbreaker spawn thing? once i push the fixes, will let you know on discord