- Státusz Lezárva
- % kész
- Hibajegy típusa Bug Report
- Kategória Dungeons/Raid → Warlords of Draenor → Highmaul
- Felhasználó hozzárendelése Senki
- Rendszer All
- Súlyosság kritikus
- Prioritás Normál
- Jelentett változat 1.0
- Esedékesség határozatlan
-
Esedékesség időpontja
határozatlan
- Szavazatok
- Privát
FS#49688 - Imperator Mar’gok
Imperator Mar’gok 77428
Tested on Normal
- Flame wall at the entrance is too short, you can go behind it on the sides.
- Destructive Resonance, Destructive Resonance: Displacement, Destructive Resonance: Fortification, Destructive Resonance: Replication they don’t disappear when you run into them. However, they only blow up once now. https://www.youtube.com/watch?v=PfvMBJb__4M
Phase 1
- Arcane Wrath - the initial target always seems to be the tank, it should be a random player.
Phase 2
- Arcane Wrath: Displacement - the initial target always seems to be the tank, it should be a random player.
- Mark of Chaos: Displacement - does no damage to players in 35 yards when it expires.
Intermission 1
- Now when this intermission ends, my BigWigs thinks Phase 2 (instead of Phase 1 previously) starts again, it shows timers for that and notifies me that Phase 3 is close etc.
Gorian Warmage
They should be immune to Grips as well.Fake news, call the police! https://youtu.be/Mf1VZsMKXBQ?t=22- Dominance Aura - they shouldn’t be affected by their own buff, only other mobs around them.
- Fixate - each Warmage should target 1 player with it, right now even with 1 Warmage alive both my characters get the Fixate debuff every time it is cast.
- When they die their respective Fixate debuff should disappear from the targeted player as well.
Phase 3
- Mark of Chaos: Fortification - does no damage to players in 35 yards when it expires.
Intermission 2
- Still no Volatile Anomaly spawn.
- The boss is channeling energy from the pillar of the 85% Phase 1 → Phase 2 transition, not from the runestone where he teleports to.