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50810 | Vault of the Wardens | Felsworn Infester - Nightmares | Unconfirmed | |
| 28.04.2024 22:35 | 28.04.2024 22:39 | |
Task Description
Felsworn Infester 96587 Tested on Mythic
Nightmares 193069 debuff → 191642 combat log dmg entry - says 237,393 shadow dmg in the tooltip.
It still scales with the player’s stats.
It can still crit.
It still does physical damage instead of shadow.
The shit it emits still blows up instantly on the debuffed player, because it spawns under them.
-
with the ptr buff:
22:29:21> Your Nightmares hit You 1,812,544 Physical.
22:29:21> Your Nightmares hit You 1,846,489 Physical.
22:29:21> Your Nightmares hit You 1,776,244 Physical.
22:29:21> Your Nightmares hit You 1,803,174 Physical.
22:29:21> Your Nightmares hit You 1,817,096 Physical.
22:29:21> Your Nightmares hit You 1,846,701 Physical.
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50808 | Legion Dalaran | Underbelly Tycoon Achievement | Unconfirmed | |
| 28.04.2024 21:13 | 28.04.2024 21:13 | |
Task Description
You dont’ receive the Ratstallion mount to your mail
https://www.wowhead.com/achievement=11066/underbelly-tycoon
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50806 | Suramar | NPC Chief Telemancer Oculeth (101499) appears twice dur... | Unconfirmed | |
| 28.04.2024 20:22 | 28.04.2024 21:04 | |
Task Description
Steps to reproduce bug: 1. Start the quest Oculeth's Workshop. 2. Rotate your camera so that you can see the location where the NPC will be once the quest is completed. Notice that there are two Chief Telemancer Oculeth NPCs at the same time.
-Sometimes, one will work as intended, and the other will be stationary. -Sometimes, one will work as intended, and the other will follow with a delay. -The “extra” NPC will remain at that location indefinitely, even after the “correct” Oculeth is relocated to Shal’Aran.
Expected behavior: There should be only one Chief Telemancer Oculeth NPC.
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50804 | Rogue | The Cypher of Broken Bone Loot Table | Unconfirmed | |
| 28.04.2024 16:54 | 28.04.2024 21:01 | |
Task Description
https://www.wowhead.com/item=139570/the-cypher-of-broken-bone
https://legion-shoot.tauri.hu/?item=139570#dropped-by
Hidden Appearance should be dropping from Underbelly Crocs, instead of Rotten Egg. I saw a video saying it spawns from all rares in the underbelly but it cannot spawn from the Rotten Egg (plus it doesn’t appear in the wowhead loot table).
And most importantly, the appearance can be contained in The Underbelly Hoard this might be the reason why I have hours here...it wasn’t included in the chest?
https://www.wowhead.com/object=244597/underbelly-hoard#contains
Note: The Rotten Egg keeps spawning over and over instead of other rares, barely other rare has spawned. Seriously I have killed more than 20 rotten eggs in a row, why does no other rare spawn?
Do these rares have a 10% chance of dropping The Cypher according to taurishoot??
UPDATE: I gave up, this has to be bugged, hit 20k eyes, farmed chests, rares, switched between one mode and another, toggled pvp on and off, and now rares are bugged (the only ones spawning are Rotten Eggs permanently) which probably have 0% chance of dropping it because they shouldn’t drop it
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50802 | Suramar | In the Bag (43317) quest - minimap does not show the ar... | Unconfirmed | |
| 28.04.2024 16:16 | 28.04.2024 16:17 | |
Task Description
Steps to reproduce bug: 1. Progress through the Suramar story until the quest In the Bag becomes available. 2. Interact with the NPC Ly'leth Lunastre and accept the quest. Notice that there is no arrow on the minimap pointing to the location of the quest objective.
Expected behavior: An arrow should be pointing to the quest objective on the minimap.
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50796 | Suramar | Masquerade spell (202477) shows an ethereal glow instea... | Unconfirmed | |
| 28.04.2024 11:42 | 28.04.2024 11:43 | |
Task Description
Steps to reproduce bug: 1. Progress through the Suramar questline until you finish the quest Masquerade. 2. When the button to use Masquerade becomes available in the lower part of the screen, click it. Notice how the model appears with an ethereal glow.
Expected behavior: When clicking the Masquerade button, the character’s model should be replaced with an opaque Nightborne model, without the glow.
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50794 | Horde Garrison | Khadgar's Servant - 83858 | Unconfirmed | |
| 28.04.2024 11:37 | 28.04.2024 11:37 | |
Task Description
Khadgar’s Servant sometimes start walking through the air in a very strange patrol pattern. Behavior was observed in a lvl 3 garrison.
https://www.wowhead.com/npc=83858/khadgars-servant
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50790 | Horde Garrison | Benjamin Brode pathing | Unconfirmed | |
| 27.04.2024 21:01 | 27.04.2024 21:01 | |
Task Description
Benjamin Brode occasionally ignores terrain and walks through the ground.
https://www.wowhead.com/npc=88779/benjamin-brode
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50788 | Draenor Nagrand | Hemet Nesingwary - 82163 | Unconfirmed | |
| 27.04.2024 20:57 | 27.04.2024 21:00 | |
Task Description
The small RP event where he shoots with his large gun and flies back is despawning his chair. He should still be seated and do small hops when “walking” back to his original position after the event.
Interacting with the keg next to him should set a flag for the player’s garrison that will cause Hemet to occasionally show up in the garrison.
https://www.wowhead.com/npc=82163/hemet-nesingwary
Showcase video: https://youtu.be/EWNM2VGgjqY
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50786 | Horde Garrison | Enchanter's Study - 93, 125, 126 | Unconfirmed | |
| 27.04.2024 20:22 | 27.04.2024 20:22 | |
Task Description
The NPCs stand still doing nothing. They should occasionally walk around the building doing tasks.
Yukla lacks a vendor option. She should sell a number of items to players.
Garra should have an option for players to place work orders.
Interacting with the Essence Font should allow players to disenchant items. Irrespective if they are Enchanters or not.
https://www.wowhead.com/building=93/enchanters-study
https://www.wowhead.com/npc=79821/yukla-greenshadow
https://www.wowhead.com/npc=79820/garra
Showcase video: https://youtu.be/F7GPcwx5sfk
https://youtu.be/7Jk8Z6V7TMY
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50784 | Horde Garrison | Alchemy Lab - 76, 119, 120 | Unconfirmed | |
| 27.04.2024 20:11 | 27.04.2024 20:11 | |
Task Description
NPCs at the Alchemy Lab are standing in the air.
Albert de Hyde should be selling a number of items as well as offer the quest “Your First Alchemy Work Order”
Keyana Tone should allow the player to place Alchemy work orders. Occasionally, she should move around and work on stuff in the building.
https://www.wowhead.com/building=76/alchemy-lab
https://www.wowhead.com/npc=79813/albert-de-hyde
https://www.wowhead.com/quest=37568/your-first-alchemy-work-order
https://www.wowhead.com/npc=79814/keyana-tone
Showcase video: https://youtu.be/rD8sIg8OMNU
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50782 | Hunter Class Hall | Flight Paths & Eagle Ally | Unconfirmed | |
| 27.04.2024 19:56 | 27.04.2024 19:56 | |
Task Description
If a Hunter researches the order advancement “Eagle Ally”, the flight path nodes for the Eagle Flight Network is displayed among the regular flight paths when speaking to a flight master. Conversely, if speaking to one of the Great Eagles to access the Eagle Flight Network, the regular flight path network is displayed alongside the Eagle ones. Each of the networks are exclusive and shouldn’t display the other flight system’s network.
https://www.wowhead.com/order-advancement=375/eagle-ally
The first screenshot shows how the flight map currently has mixed nodes. The second screenshot is how it should look when accessing the eagles from Trueshot Lodge.
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50780 | Rogue Class Hall | Sparkling Set of Keys allow for infinite pickups | Unconfirmed | |
| 27.04.2024 18:49 | 27.04.2024 18:49 | |
Task Description
If you pick something else everything disappears, but if you continue picking only keys, they are infinite. They spawn faster depending on the amount of steps given, instead of standing still.
https://www.veed.io/view/539d0dcf-51e5-4e06-8e96-b5c0bfa80613?panel=share
And yet the items in the vault seem to not have the proper loot table, mask and boots dont drop.
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50778 | Broken Isles | Emissary quests being completed by doing a single WQ | Unconfirmed | |
| 27.04.2024 18:20 | 28.04.2024 17:03 | |
Task Description
Often, Emissary Quest gets completed by doing a single one of their faction WQ’s
And sometimes its buggy saying its 4/4 (you haven’t done a single quest) and when you do one it gets completed and you get the Emissary rewards
Note: Should they be refreshing daily and only daily? Because for me they refresh every couple of hours, sometimes I get the emmisary quests to reload even before the World Quests themselves. And should we be able to see quests from the argus campaign while it isnt implemented?
Update: 1 hour 30 mins passed since I made this task and I did a Court of Farondis WQ and now I have another one.
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50776 | Rogue Class Hall | Scythe <Seal of Broken Fate Shipment> | Unconfirmed | |
| 27.04.2024 18:06 | 27.04.2024 18:06 | |
Task Description
This guy should be giving me seals but days pass and even weeks and he only gives me 1. I have not reached the maximum and I havent taken more than 1 in a week. He shows no option to get another
https://www.wowhead.com/npc=110820/scythe
https://www.wowhead.com/quest=44204/seal-their-fates
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50774 | Rogue | Question/Doubt about calculations on the resulting dama... | Unconfirmed | |
| 27.04.2024 18:03 | 27.04.2024 19:55 | |
Task Description
Goremaw’s Bite has a base Shadow Damage of 420.861
Master of Subtlety gives 10% additional damage
Nighstalker gives 12% more damage
Dark Shadow all damage you deal is increased by 30%
NOTE: Thief’s Bargain your damage is increased by 10% BUT this isn’t used at all because first I’m not PvP testing it or targetting a PvP dummy, second, all PvP talents are bugged/disabled, and third, I made sure switching between Phantom Assasin, Thief’s Bargain and Shadowy Duel, none of them did activate and none of them gave me an increase in anything.
Master of Subtlety 10% 420.861*10/100 = 42.086 + 420.861 = 462.947 Correct exact number shown in the screenshots
Master of Subtlety 10% + Nighstalker 12% 420.861*22/100 = 92.589 + 420.861 = 513.450 slightly different to the 518.501 shown in the screenshots.
Master of Subtlety 10% + Nighstalker 12% + Shadow Dance/Dark Shadow 30% 420.861*52/100 = 218.847 + 420.861 = 639.708 quite different to the 674.051 shown in the screenshots.
While the other 2 were exact or close, the adding of Shadow Dance seems to be giving 60% more damage instead of 52%
Goremaw’s Bite isn’t affected by any passive, but there are 2 general passives that I didnt count because I assume they are already added to the base damage and thus they cannot be deactivated since they were already active to begin with, they belong to the artifact tree;
Legionblade Increases all damage by 14,5%
Shadow Fangs Increases Physical and Shadow damage by 4%
My question is why is Dark Shadow 30% almost 10% bigger?
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50772 | Suramar | The Masks We Wear quest (41834) - minimap does not show... | Unconfirmed | |
| 27.04.2024 17:46 | 27.04.2024 17:47 | |
Task Description
Steps to reproduce the bug: 1. Start the storyline in Suramar. Progress until you meet Silgryn. 2. Interact with the NPC Silgryn and start the quest The Masks We Wear. 3. Use the quest item Enchanted Party Mask. 4. Run around the quest area highlighted on the minimap. Notice how Masqued Reveler NPCs are not marked on the minimap.
Expected behavior: Masqued Reveler NPCs should be marked on the miniap as yellow dots. (linked video 0:36, 1:06, 2:19)
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50768 | Horde Garrison | Lumber Mill - 40, 41, 138 | Unconfirmed | |
| 27.04.2024 14:17 | 27.04.2024 14:18 | |
Task Description
Lumber Lord Oktron and all other NPCs that are supposed to work at the building instead just stand around doing nothing.
https://www.wowhead.com/building=40/lumber-mill
https://www.wowhead.com/building=41/lumber-mill
https://www.wowhead.com/building=138/lumber-mill
https://www.wowhead.com/npc=84247/lumber-lord-oktron
Video showing how the NPC walks around and does tasks in the building: https://youtu.be/TF_OLdepisM?t=8
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50766 | Horde Garrison | Frostwall Peon - 79925 | Unconfirmed | |
| 27.04.2024 14:05 | 27.04.2024 14:05 | |
Task Description
Some Frostwall Peons have broken patrol paths or are not performing the actions they are supposed to in a level 3 garrison. In the screenshots, the one at the boxes should be fiddling with the boxes for a little bit then pick some up and carry them off somewhere. Another is just idling on a path.
Unsure if this is because they’re the wrong Peon type. Needs to be cross-referenced with retail, have difficulty finding videos showcasing all peon behaviour.
https://www.wowhead.com/npc=79925/frostwall-peon
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50764 | Horde Garrison | Barracks - level 1 - 26 | Unconfirmed | |
| 27.04.2024 13:43 | 27.04.2024 13:43 | |
Task Description
Several issues with the Barracks:
- Several NPCs around the Barracks are duplicated and overlapping. - Outside the building, the two barracks grunts should be fighting eachother. - The Barracks Recruit watching the Grunts fight should sometimes play a cheer emote - A patrolling Frostwall Axethrower gets stuck in the doorway geometry of the Barracks and is unable to leave the building. - The cages at the back can be interacted with (Unsure if this is retail behaviour) - One of the Barracks Grunts at the back is not performing attacks like the Grunt next to him. - Finishing a level 1 Barracks does not unlock Patrol Missions at the Command Table. The list of unlocked missions can be found here: https://www.wowhead.com/building=26/barracks#rel-missions
Showcase of the lvl 1 barracks: https://youtu.be/DOvQQOz3zFA
https://www.wowhead.com/building=26/barracks
https://www.wowhead.com/npc=80569/barracks-grunt
https://www.wowhead.com/npc=80571/barracks-recruit
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50762 | Horde Garrison | Missing spectral Shadow Hunters | Unconfirmed | |
| 27.04.2024 13:24 | 27.04.2024 13:24 | |
Task Description
After completion of the Nagrand quest, The Blessing of Samedi, the three Shadow Hunters should appear as ghosts dancing in the player’s garrison.
https://www.wowhead.com/quest=34916/the-blessing-of-samedi
https://www.wowhead.com/npc=87908/shadow-hunter-maloa
https://www.wowhead.com/npc=87907/shadow-hunter-jwan
https://www.wowhead.com/npc=87909/shadow-hunter-sparkuhl
https://www.wowhead.com/news/obtainable-flavor-npcs-and-pets-for-your-garrison-244785
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50754 | Vault of the Wardens (Starter zone) | Between Us and Freedom - Bastillax voice line triggers ... | Unconfirmed | |
| 26.04.2024 23:07 | 26.04.2024 23:09 | |
Task Description
Steps to reproduce bug: 1. Make a DH character. 2. Progress through Vault of the Wardens starting zone. 3. Accept the version of the quest “Between Us and Freedom” that is available for your character (Alliance/Horde/Altruis/Kayn). 4. Proceed to kill Bastillax. Notice how he says the line “Such arrogance... To think you can stand against the Legion!” upon his death, overlapping with Kayn/Altruis’s line of “We’ve done it, Illidari! FREEDOM IS OURS!”
Expected behavior: Bastillax should say the line “Such arrogance... To think you can stand against the Legion!” when he still has ~20% of his hp left. (1:23 linked video).
Kayn/Altruis should say the line “We’ve done it, Illidari! FREEDOM IS OURS!” correctly, after Bastillax is dead.
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50752 | Vault of the Wardens (Starter zone) | Forged in Fire (40254) quest appears twice in a list wh... | Unconfirmed | |
| 26.04.2024 22:43 | 26.04.2024 22:46 | |
Task Description
Steps to reproduce bug: 1. Make a DH character. 2. Progress through the starting zone (Vault of the Wardens). 3. Interact with the NPC Allari the Souleater. Notice how the quest Forged in Fire appears twice.
Expected behavior: When interacting with Allari, the quest should be displayed without having to be picked from a list. (0:00 - 0:06 linked video).
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50750 | Vault of the Wardens (Starter zone) | Illidari Warglaives are not replaced with Fel-Etched Gl... | Unconfirmed | |
| 26.04.2024 21:34 | 26.04.2024 21:35 | |
Task Description
Illidari Warglaives are not replaced with Fel-Etched Glaive before the quest “Breaking Out” (38672)
Steps to reproduce bug: 1. Make a DH character (regular character creation, not template). 2. Progress through the Mardum starting zone including the “Return to the Black Temple” (38729) quest. 3. Watch or skip the cinematic. Notice how the items Fel-Etched Glaive have not been added to the player’s inventory, thus keeping their Illidari Warglaives equipped.
Expected behavior: Upon resuming regular gameplay after the cinematic, the following should happen: -Fel-Etched Glaive weapons should be added to the player’s inventory. -A message in the chat box should inform the player that they have received the items. -The Fel-Etched Glaive weapons should be equipped automatically, replacing the Illidari Warglaives they started with. 51:42 - 51:56 linked video
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50748 | Vault of the Wardens (Starter zone) | Rise of the Illidari quest (38690) - minimap does not s... | Unconfirmed | |
| 26.04.2024 19:32 | 26.04.2024 19:32 | |
Task Description
During the quest “Rise of the Illidari” (38690), the minimap does not show the location of the Imprisoned Illidari.
Steps to reproduce bug: 1. Login on a DH character. 2. Progress through the starting zone Vault of the Wardens. 3. Interact with the NPC Kayn Sunfury (http://legion-shoot.tauri.hu/?npc=92980) and start the quest “Rise of the Illidari”. Notice that the yellow dots marking the location of the NPCs are not displayed on the minimap.
Expected behavior: During the quest “Rise of the Illidari”, the location of the required objectives should be displayed on the minimap as yellow dots.
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50746 | Stormwind City | Lion's Rest memorial does not appear for DH players | Unconfirmed | |
| 26.04.2024 18:33 | 26.04.2024 18:33 | |
Task Description
The monument at Lion’s Rest in Stormwind City does not appear for demon hunter characters.
Steps to reproduce bug: 1. Login on a night elf DH. 2. Finish the starting zones. 3. Go to Lion’s Rest, the newly reconstructed park in Stormwind City. Notice that the monument does not appear.
Expected behavior: There should be a memorial honoring Varian Wrynn in the vacant round area. (0:41 - 0:45 linked video).
* According to Wowpedia: “After completing [10-45] The Fallen Lion, Lion’s Rest phases and becomes a cenotaph for King Varian Wrynn after he was slain at the Broken Shore, as well as the site of a monument to Stormwind’s fallen.” The next quest after “The Fallen Lion” is “Demons Among Us” (40593). DH players have an equivalent quest, “Demons Among Them” (44463). Thus, the zone should already be in the same phase as the non-DH players.
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50742 | Core | Spell interakció befagyasztja a mozgást | New | |
| 26.04.2024 15:29 | 26.04.2024 17:37 | |
Task Description
.aura 201488 .aura 212565
várd meg míg lejár mindkettő berohadsz egy helyben epic
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50740 | Herbalism | Quest - Teeny Bite Marks 40025 | Unconfirmed | |
| 26.04.2024 15:23 | 26.04.2024 15:23 | |
Task Description
The Herbalism Quest Teeny Bite Marks cannot be turned in to Kuhuine Tenderstride.
This is ignoring the fact, that the item required to obtain said quest, is currently unavailable since FS#50682.
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50738 | Herbalism | Quest - One Dead Plant is One Too Many 40021 | Unconfirmed | |
| 26.04.2024 15:11 | 26.04.2024 15:14 | |
Task Description
NPC Wildcrafter Osme does not offer the Herbalism Quest One Dead Plant is One Too Many
Quest also cannot be turned in upon completion.
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50736 | Herbalism | Quest - Twisted to Death 40020 | Unconfirmed | |
| 26.04.2024 15:09 | 26.04.2024 15:09 | |
Task Description
Herbalism Quest Twisted to Death cannot be turned in to Wildcrafter Osme
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50734 | Herbalism | NPC - Nightmare Creeper 98234 | Unconfirmed | |
| 26.04.2024 15:01 | 26.04.2024 15:01 | |
Task Description
The Dreamleaf counterpart to Starlight Roses’ Withered, Nightmare Creeper doesn’t drop loot.
Not only are they supposed to drop Dreamleaf, they’re also supposed to drop the Quest Item Blight-Twisted Herb to start the Herbalism Quest Twisted to Death
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50732 | Core | Eating animation | Unconfirmed | |
| 26.04.2024 14:08 | 26.04.2024 14:08 | 1 |
Task Description
Using a food item only causes the character to sit down. The character isn’t playing any eating animation or holding any food / drink item in their hand.
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50728 | Broken Shore | Ironforge Cannoneer (92586) use the wrong animation whe... | Unconfirmed | |
| 25.04.2024 22:56 | 25.04.2024 23:01 | |
Task Description
During the Final Stage of the Battle for Broken Shore scenario (Alliance version), Ironforge Cannoneer NPCs use the wrong animation.
Steps to reproduce bug: 1. Login on any Alliance character (except for DH class). 2. Start the quest “The Battle for Broken Shore” (42740). 3. Progress until Final Stage, when Varian is about to confront Gul’dan. Notice that, when not engaged in combat, Ironforge Cannoneer NPCs are holding their guns in their hands.
Expected behavior: The Ironforge Cannoneer NPCs should be keeping the guns on their backs. Examples from retail: 15:45 Micha S video - one in the left side of the screen 17:47 Micha S video - one in the lower left side of the screen 21:28 - WOW JNasty video - lower part of the screen, a bit to the right
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50726 | Stormwind City | Anduin Wrynn (100429) says a RP line that should be spo... | Unconfirmed | |
| 25.04.2024 21:54 | 25.04.2024 23:01 | |
Task Description
After completing the quest “The Fallen Lion” (40517), Jace Darkweaver (100675) is spawned in Stormwind Keep. A short RP sequence follows.
Steps to reproduce bug: 1. Login on any Alliance character (except DH class) 2. Finish the quest “The Fallen Lion” 3. Watch the RP sequence before accepting the next quest, “Demons Among Us”. Notice that it is Anduin Wrynn (100429) who speaks the line “I bring urgent news, My King. Danger is all around you!”.
Expected behavior: The line “I bring urgent news, My King. Danger is all around you!” should be spoken by Jace Darkweaver (0:08 - 0:13 linked video).
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50724 | Broken Shore | Battle for Broken Shore (42740, Alliance) - Final stage... | Unconfirmed | |
| 25.04.2024 21:20 | 25.04.2024 22:11 | |
Task Description
During the Final Stage of the Battle for Broken Shore scenario (Alliance version), sometimes unnamed NPCs will face the wrong direction.
Steps to reproduce bug: 1. Login on any Alliance character (except for DH class). 2. Start the quest “The Battle for Broken Shore” (42740). 3. Progress until Final Stage, when Varian is about to confront Gul’dan. Notice that, when not engaged in combat, some of the NPCs are facing backward.
Expected behavior: The NPCs should be facing Gul’dan. 15:45 - 16:20 Micha S video 20:22 - 21:21 WOW JNasty video
http://legion-shoot.tauri.hu/?npc=114466 - Darnassus Sentinel http://legion-shoot.tauri.hu/?npc=114469 - Exodar Vindicator http://legion-shoot.tauri.hu/?npc=97496 - Kirin Tor Battle-Mage http://legion-shoot.tauri.hu/?npc=92586 - Ironforge Cannoneer http://legion-shoot.tauri.hu/?npc=91949 - Gnomeregan Tinkerer http://legion-shoot.tauri.hu/?npc=94209 - Stormwind Knight http://legion-shoot.tauri.hu/?npc=93219 - Gilnean Royal Guard
*also encountered frequently in Stage 7
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50722 | Broken Shore | Battle for Broken Shore (42740, Alliance) - Stage 6 RP ... | Unconfirmed | |
| 25.04.2024 20:32 | 25.04.2024 20:50 | |
Task Description
At the beginning of Stage 6 of the Battle for Broken Shore scenario (Alliance version), two separate RP sequences are overlapping.
Steps to reproduce bug: 1. Login on any Alliance character (except for DH class). 2. Start the quest “The Battle for Broken Shore” (42740). Finish Stage 5. 3. Watch the RP play out. (8 out of 9 attempts) it ran like this: -Jaina (90714): “What happened here?”. -Mekkatorque (90716): <explains>. -Varian (90713): “You’re from the Crusade! What happened? Where is Tirion?”. -Varian: “One demon at a time. With me, Alliance, leave nothing standing!”. -Argent Dawnbringer (92121): “Don’t know... they were on us in seconds... felfire everywhere...”.
Expected behavior: The voice lines should be as follows: (RP event 1, the NPCs are staying still, not running ahead yet). -Jaina: “What happened here?”. -Mekkatorque: <explains>. -Varian: “One demon at a time. With me, Alliance, leave nothing standing!”. (RP event 2, the NPCs run to the next objective after they are done talking). -Varian: “You’re from the Crusade! What happened? Where is Tirion?”. -Argent Dawnbringer: “Don’t know... they were on us in seconds... felfire everywhere..”. The next lines play out correctly. 8:08 - 9:09 in the linked video.
*There was one occurrence where Varian fell behind the other NPCs, so the RP events did not overlap.
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50720 | Broken Shore | Battle for Broken Shore (42740, Alliance) - Stage 7 voi... | Unconfirmed | |
| 25.04.2024 18:59 | 25.04.2024 19:00 | |
Task Description
At the beginning of Stage 7 of the Battle for Broken Shore scenario (Alliance version), voice lines from Gelbin Mekkatorque (90716) and Lady Jaina Proudmoore (90714) are overlapping.
Steps to reproduce bug: 1. Login on any Alliance character (except for DH class). 2. Start the quest “The Battle for Broken Shore” (42740). Finish Stage 6. 3. Let the cutscene play out. When it ends, and regular gameplay resumes, notice the following: -Positioning of the NPCs: Gelbin Mekkatorque is too far away from Jaina Proudmoore. -The voice lines, which overlap: Gelbin Mekkatorque: “How are we going to get across?” Lady Jaina Proudmoore: “I’ve got this.”
Expected behavior: 1. Gelbin Mekkatorque should be near Jaina Proudmoore before she creates the ice bridge. 2. The line “I’ve got this.” should only play after Gelbin Mekkatorque finishes speaking the line “How are we going to get across?”, without overlapping. (13:07 - 13:14 linked video)
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50718 | Broken Shore | Battle for Broken Shore (42740, Alliance) - Stage 3 voi... | Unconfirmed | |
| 25.04.2024 17:51 | 25.04.2024 17:53 | |
Task Description
During Stage 3 of the Battle for Broken Shore scenario (Alliance version), when you kill Dread Commander Arganoth (90705), his voice lines will overlap.
Steps to reproduce bug: 1. Login on any Alliance character (except for DH class). 2. Start the quest “The Battle for Broken Shore” (42740). Progress until Stage 3. 3. Lower Dread Commander Arganoth’s hp until it’s close to 15%. Genn Greymane: “You should have stayed home!”. Dread Commander Arganoth: “The master will mend my flesh again and again. You have not won. You cannot win. We are endless! We are Legion!”. <Dread Commander Arganoth dies, yet the previous line is still being spoken.> Dread Commander Arganoth: “I... will... return...” – this line overlaps with the previous one.
Expected behavior: The lines: “You should have stayed home!” (Genn) and “The master will mend my flesh again and again. You have not won. You cannot win. We are endless! We are Legion!” (Arganoth) should trigger earlier, when he still has about 45% hp left. (4:38 - 5:11 linked video)
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50716 | Broken Shore | Battle for Broken Shore (42740, Alliance) - Stage 2 voi... | Unconfirmed | |
| 25.04.2024 17:06 | 25.04.2024 21:08 | |
Task Description
During Stage 2 of the Battle for Broken Shore scenario (Alliance version), sometimes voice lines will be in the wrong order and overlap.
Steps to reproduce bug: 1. Login on any Alliance character (except for DH class). 2. Start the quest “The Battle for Broken Shore” (42740). 3. Progress until Stage 2, when Genn Greymane yells: “All forces, CHARGE!”, without having destroyed any Spires of Woe yet.
Notice how, before he finishes yelling the word “CHARGE”, two more voice lines overlap: Dread Commander Arganoth - “Do not let them reach the spires!” Lady Jaina Proudmoore (90714) - “Those crystals appear to be anchoring the structures to our dimension. Take them out, and I bet the whole structure would crumble!” Also, notice how the portrait of Dread Commander Arganoth did not appear on the screen, only the text in the chat box.
Expected behavior: The correct order of the lines should be, without overlapping: Lady Jaina Proudmoore - “Those crystals appear to be anchoring the structures to our dimension. Take them out, and I bet the whole structure would crumble!” Genn Greymane: “Let’s hope you are right” (this occurred correctly, AFTER Jaina’s line) Dread Commander Arganoth - “Do not let them reach the spires!” - should be portrait on the screen (2:32 - 2:48 linked video)
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50712 | Hunter | Rare Pets | Unconfirmed | |
| 25.04.2024 13:29 | 28.04.2024 17:48 | 1 |
Task Description
Currently if u tame rare pet and dismis or mount up when pet disapear and u come down or call pet it still register it as rare and keep beaping my rare scanner tested on 2 pets Daggerbeak and Pridelord Meowl dont know about rest,also u cannot rename pets
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50710 | Misc | Exalted Reputation doesnt get reputation afterwards | Unconfirmed | |
| 25.04.2024 05:01 | 25.04.2024 21:12 | |
Task Description
I guessed there was something wrong with it, after using the PTR NPC which gives 5k rep each time, but I completed all of suramar while being exalted, did world quests and delivered this Emissary quest and I just get absolutely nothing, staying at 0.
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50708 | Core | Raid Info - Reset Timers | Unconfirmed | |
| 24.04.2024 23:49 | 24.04.2024 23:49 | |
Task Description
The reset timer (Lock Expire) shown in the Raid Information UI and the timer printed in chat when entering an instance doesn’t line up.
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50704 | Core | Character Selection Screen - Combat Pets | Unconfirmed | |
| 24.04.2024 23:09 | 25.04.2024 11:00 | |
Task Description
Logging out as a Frost or Blood Death Knight, incorrectly displays the pet of Unholy on the character selection screen.
Hunters are displayed with their most recently summoned pet irrespective of spec and talent restrictions. I.e., if the player summons an exotic beast as Beast Mastery, then switches spec to Marksmanship or Survival, the character select screen will show them with an exotic beast.
Marksmanship Hunters with the talent Lone Wolf active are displayed with a combat pet. That should only be the case if they don’t have Lone Wolf and have summoned a pet.
On the more technical side, the check for whether they should appear next to the character is mainly whether or not the pet has been dismissed prior to logging out. For things like the Lone Wolf scenario or swapping talents, the pet is considered dismissed by the player.
Example of the Character Select Screen from Legion for a frost Death Knight: https://youtu.be/MxbHmRfsZ10?list=PLkVyYSswIMqI1OgPEy9lT46dF4-zcu73_&t=515
Example of a Marksmanship Hunter without a pet on the Selection Screen: https://youtu.be/9PuJXf-hytI?list=PLkVyYSswIMqI1OgPEy9lT46dF4-zcu73_&t=211
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50702 | Garrison/Order Hall | A Classy Outfit Achievement | Unconfirmed | |
| 24.04.2024 22:34 | 24.04.2024 23:53 | |
Task Description
Achievement isnt unlocked for me as rogue no matter how many times I equip or buy these pants, dont know if it happens for other classes.
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50700 | Rogue Class Hall | SI:7 Letter | Unconfirmed | |
| 24.04.2024 22:24 | 24.04.2024 22:29 | |
Task Description
In the quest “Deciphering the Letter” https://www.wowhead.com/quest=42680/deciphering-the-letter
After accepting the quest “The raven’s eye” spawns in the table https://youtube.com/clip/UgkxfcQ1OchoJn-t6EwqQsN6sPijYUyz_5v4?si=o9dEMnnFWBrROQTh
And when you complete it, the raven’s eye stops sparkling, and you cannot interact again with any of them, indeed you cannot interact with them as soon as you have alredy seen the cinematic. Here you can see that even some quests after that, that they dont spark anymore https://www.youtube.com/watch?v=ySzwVvHL8Lo
For me, the SI:7 letter remains sparkling and you can interact with it and see the cinematic again over and over even after doing all quests and when everything in the campaign is already done.
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50696 | Mage Class Hall | Volatile Sheep - 111107 - Spawning without prereq | Unconfirmed | |
| 24.04.2024 21:15 | 24.04.2024 21:15 | |
Task Description
Sheep spawned as soon as I logged in at the class hall (Hall of the Guardian). The character has not done all of the prerequisite steps that should be required for the Hidden Artifact appearance for Arcane.
Before the Volatile Sheep should be able to spawn the following conditions have to be met:
1 - The mage must have an Artifact Knowledge level of at least level 6
2 - The mage must have cast Polymorph on the following mobs in the follow zones: Azsuna - Cliffwing Hippogryph Highmountain - Highpeak Goat Stormheim - Plains Runehorn Calf Suramar - Heartwood Doe Val’sharah - Wild Dreamrunner
The list above are supposed to be tracked by the following hidden quests (invisible to the player):
Zone Targets Polymorphed: Stormheim Zone Targets Polymorphed: Highmountain Zone Targets Polymorphed: Azsuna Zone Targets Polymorphed: Val’sharah Zone Targets Polymorphed: Suramar
IDs being: 43789 43788 43787 43790 43791
Only after all of the above-mentioned have been completed should the chance for a Volatile Sheep be possible for the mage in the class hall.
https://www.wowhead.com/npc=111107/volatile-sheep
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50694 | Priest | Glyph of the Val'kyr | Unconfirmed | |
| 24.04.2024 20:56 | 24.04.2024 20:56 | |
Task Description
While the priest is in Spirit of the Redemption (20711. 27827) form, the Val’kyr just stands in the air instead of hovering, flapping their wings. Casting a channeled spell will initially play the Val’kyr models channeling animation but it gets interrupted after ~1-2 seconds and returns to the static idle animation of the Val’kyr for the rest of the channel.
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50692 | Highmaul | Missing exit on HC/M | Unconfirmed | |
| 24.04.2024 18:39 | 24.04.2024 18:39 | |
Task Description
You can’t exit the raid through the entrance on Heroic (and Mythic). Run in → turn back and run into the gate → you don’t get ported out (works on Normal).
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50688 | Highmaul | Oro - Radiating Poison | Unconfirmed | |
| 24.04.2024 18:07 | 24.04.2024 18:08 | |
Task Description
Oro 86072 Tested on Normal
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50686 | Highmaul | Iron Flame Technician - Flamethrower | Unconfirmed | |
| 24.04.2024 18:04 | 24.04.2024 18:08 | |
Task Description
Iron Flame Technician 86607 Tested on Normal
Flamethrower - doesn’t deal damage if you’re standing in front of it.
Flamethrower - sometimes the mob doesn’t rotate around while channeling it, the ground burning visual effect is not where the mob is currently facing.
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